Thanks so much for both reviews! I'm glad you liked it. And yes, I should work on getting more reviews (and more sales). That's on the menu for next year (life's a bit busy at the moment...).
The simple truth is that you don't need our permission to do this. If you think this will work for you, then go ahead and give it a try. The only way to find out is to sit down each night (or whenever your preferred writing time is) for the next 30-60 days and see if you make progress. That's...
Personal opinion, but I doubt you'd see a lot of swordmen with scars. Simple reason is, you'd be dead after one or two. Swords (and other weapons) are deadly things. They only give you a scar if you're lucky. Otherwise, they'd either outright kill you (if you're lucky) or main you in such a way...
Another thing to keep in mind is that you probably ran into the one scenario where AI does a decent job. As a glorified auto-complete engine, AI is very good at quickly taking a sentence or an idea and expanding on it. So as such, an AI is ideally designed to take a small story idea and within...
It's definitely different for me. I get to a point where I can't think of anything to make it better, only different, it's as good as I can make it at that time, and I'm completely sick and tired of working on it. So I have absolutely no problem with letting it go.
I think this is very much a...
I think the important thing is this bit: many people will understand the reference if it's used in the right context and it's obvious from the context what it means.
It's basically a human superpower. We're great at inferring the meaning of stuff from what's happening around it. It's after...
In the end, it doesn't matter how old your world is. Anything over 1.000-ish years old is the same from a story perspective. You can't tell that whole story anyway, so for a reader 10.000 is the same as 100.000 and 1.000.000 and 1.000.000.000.000.000. It's along time ago, and stuff happened, but...
Thanks. I try. :)
It's my belief that if you put in the effort, people wont be able to tell the difference between trad-published and indie-published works. No one looks at the publisher when they buy a book, so you just have to look the part (in all aspects). So that's what I aim for at least.
Every writer is different. What works for one, may not work for another. Find what works for you and ignore the rest. Treat any advice that tells you that writers must do X as a suggestion to try it, but no more.
I'm not sure I found anyone stating it like that. But at least Sanderson goes into...
I like Diana's version the best so far.
That said, it's a bit on the short side. Average blurbs run something like 200-250 words, this one is 87. So it can double without feeling short.
There are 2 things missing for me. The first is the why. I get that being a slave isn't the most fun in...
Just write in whichever way gets the complete story down on paper.
Once you've finished, check where things stand and see if you began in the right place. Plenty of writers rewrite their opening after they've finished simply because only then they know where they actually need to start. But...
One other thing worth mentioning is that you don't have to fully develop everything in your world to be able to write the story. You just have to make the reader believe that you have developed everything.
You can have your 12 character, but you actually only know something about 3 of them...
Harry Potter actually is this. A character who knows nothing of the wizarding world and constantly has everything explained to him (for 7 whole book, the kid doesn't learn anything)...
It's an easy way to explain stuff to the reader in a way that feels natural.