D. Gray Warrior
Sage
So, most fantasy settings seem to assume a vaguely mediaeval (or arguably Renaissance) level of technology. There are castles, knights with plate armor, trebuchets and long swords.
However, this kind of setting has been done to death, and the real world provides us with tons of examples of other cultures and historical eras, like the Stone Age or Bronze Age. One of my earlier, now defunct projects was loosely based on the Iron Age.
I'm wondering how one should approach historical eras and tech levels in fantasy?
Since it's a fictional world, the setting doesn't need to follow the same trajectories our world took. They might not even fit neatly into any IRL era, instead being a mish-mash of various tech. That's one of the things I always liked about post-apocalyptic settings. They often feature a world with an inconsistent level of technology do to societal collapse, loss of knowledge and infrastructure.
If there's magic, then that throws a wrench into things, since there is now magitech. Alternatively, magic delays the progression of technology since the magic can do a lot of stuff technology in our world can do anyway. Why invent firearms when you can just yeet a fireball at your target instead? Or, instead of inventing the automobile, you could just cast teleportation on yourself.
How do you approach technology and time periods in your setting when worldbuilding?
However, this kind of setting has been done to death, and the real world provides us with tons of examples of other cultures and historical eras, like the Stone Age or Bronze Age. One of my earlier, now defunct projects was loosely based on the Iron Age.
I'm wondering how one should approach historical eras and tech levels in fantasy?
Since it's a fictional world, the setting doesn't need to follow the same trajectories our world took. They might not even fit neatly into any IRL era, instead being a mish-mash of various tech. That's one of the things I always liked about post-apocalyptic settings. They often feature a world with an inconsistent level of technology do to societal collapse, loss of knowledge and infrastructure.
If there's magic, then that throws a wrench into things, since there is now magitech. Alternatively, magic delays the progression of technology since the magic can do a lot of stuff technology in our world can do anyway. Why invent firearms when you can just yeet a fireball at your target instead? Or, instead of inventing the automobile, you could just cast teleportation on yourself.
How do you approach technology and time periods in your setting when worldbuilding?
Myth Weaver